UNESCO ICT in Education Prize: 2023 Edition

Deadline: 5th of February, 2024

The UNESCO King Hamad Bin Isa Al-Khalifa Prize for the Use of ICT in Education recognizes innovative approaches in leveraging new technologies to expand educational and lifelong learning opportunities for all, in line with the 2030 Agenda for Sustainable Development and its Goal 4 on education.

Established in 2005 with the support of the Kingdom of Bahrain, the Prize rewards individuals and organizations that are implementing outstanding projects and promoting the creative use of technologies to enhance learning, teaching and overall educational performance in the digital age. An international Jury selects two best projects annually. Each prizewinner receives US$ 25,000, a medal and a diploma during a ceremony at UNESCO Headquarters in Paris. Every year the Prize has a specific theme, which, while being in line with UNESCO’s mandate and values, advocates for responsible and ethical use of information and communication technologies.

Theme for 2023: Digital learning for greening education.


  • The Prize awards annually US$ 25,000 each to two innovative projects.
  • A medal and
  • A diploma.


Nominations are open for Individuals, institutions, non-governmental organizations or other entities. Project eligibilities:

  • Be relevant to the themeƒ
  • Be ongoing for at least 1 year
  • Not to be affiliated with UNESCO or receive any funding from UNESCO
  • The project should be public and free of charge

Who can nominate:

  • Governments of the Member States of UNESCO, via their National Commissions, and
  • Non‑Governmental Organizations (NGOs) in official partnership with UNESCO can make up to 3 nominations.ƒ

Note: Self-nominations are not accepted.

Selection criteria:

  • Appropriateness of digital solutions: The project is backed by needs assessment and applies fit-for-purpose technologies to provide safe, inclusive and robust tools.
  • Pedagogy innovation: The project adopts pedagogical methodologies adapted for climate education to facilitate digital learning and learner engagement.
  • Inclusion and equity: The project should advance inclusion and equity in education while taking into account marginalized groups, minorities and learners with different abilities.
  • Evidence of impact: The project should provide evidence of impact on learners reached and pre-set learning outcomes.
  • Potential for replicability and scalability: The project should show evidence that it can be replicated in other contexts or have the potential to further optimize and scale its impact.




  • Request your user account, you can find the link by clicking on the Apply link, just click on the “APPLY NOW” button.
  • Once your request is processed fill in the online application at –

Click here to apply 

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